Select Create > Curve Tools > CV Curve Tool. Don’t expect too much from me as I am not good at modelling a character very well. Once you set it, you will be able to model symmetrically while checking the whole balance of the object.Īs shown in the screenshot above, you can shape a head by adjusting the positions of vertices. You can specify the coordinate system to reflect the selection by ‘Symmetry’ in the Modeling Toolkit. In my case, I display it at the beginning. Although there are the same tools on the Top bar, this toolkit would be more convenient as the name of each tool is shown. In addition, switch the display mode to ‘Wireframe’ to make Image Planes transparent for better visibility. When modelling a character, the 4-screen view is handy. Now you can model while checking the reference images of the front view and the side view. It should look like the screenshot shown above. To make the modelling work easier, set ‘Alpha Gain’ to around 0.5, which adds transparency to the image.ĭuplicate (CTRL+D) the Image Plane created above and replace the image with the side-view image by Attribute Editor. The ‘imagePlaneShape’ tab is added to Attribute Editor by applying ‘Free Image Plane’.Īnd insert an image by ‘Image Name’ in the ‘imagePlaneShape’ tab. Model a character with reference images Put an image planeĭisplay the image of the character you want to make as ‘reference’. 1 Model a character with reference images.
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